Consumer Electronics

GameCaller

Field: Consumer IoT
Year: 2018

Goal:
The speaker is a consumer IoT product that required a wide range of sounds and that allows users to connect with 3 other devices at the same time. This features will provide security and personalization of the mass production of devices.

Our Solution:
We developed firmware for the audio speaker made in China by the client, we help that their in-house team solved all the communication issues had for the connectivity of the device. We develop the app for iOS and Android and the remote controller.

Technologies

  • BLE, React Native, RF, DSP to equalization of audio signal.